Dimension 20 proves that remote D&D is both watchable and thrilling

After releasing the fourth episode of its sixth Side Quest entitled Pirates of Leviathan, Dimension 20 has made clear that playing Dungeons and Dragons remotely is not the confused and disorganised mess some tabletop fans had perhaps feared it would be.

Pirates of Leviathan | Dimension 20 | Dropout

With the advent of the coronavirus pandemic, many in-person tabletop roleplaying enthusiasts, professionals, and hobbyist home gamers found themselves obliged to go on an initial hiatus before implementing social distancing measures. Others decided to play remotely for the first time ever.

When the trailer for Dimension 20’s remote D&D series Pirates of Leviathan was released, many ttrpg community members expressed their worry about whether the virtually played game would be able to run as smoothly as it usually does on set. The overarching concern seemed to be that such a series wouldn’t live up to an in-person, professionally produced actual play Dungeons and Dragons game.

The Geekiary had first admitted they were “a little leery of how our new Side Quest cast was going to handle the virtual game table”. In fact, some Dimension 20 fans revealed that not only had the pirate setting not (initially) appealed to them, but the lack of production, sets, and miniatures would make the series unwatchable.

Strong opinions and disheartened regular viewers expressed their doubts on Dimension 20’s SubReddit; “I think this is the first season D20 has done that I will skip entirely.”

But the apprehension some Dimension 20 fans had expressed towards a remote game, and the fear that disorganisation, cuts in internet connection, and lack of engagement would prevail, has been overthrown entirely. Instead, viewers have been met with a vivacious, incredibly professional, and extremely engaged cast who are committed to showing that virtual D&D is not only watchable, but also very entertaining.

Why is Pirates of Leviathan a D&Digital success?

The cast of Pirates of Leviathan laugh together in a comedic scene | Dimension 20 | Dropout

Of course, that is not to say that all remote play is watchable and deserving of being a D&D series, with many people experiencing or having initially experienced technical issues or lack of enthusiasm from players and DM alike. That said, in-person games can also fail to meet the criteria for becoming a professional D&D series. If you’re on the fence about whether or not to watch a remote D&D game, or whether to watch a game at all, here are some great examples of why Pirates of Leviathan might subvert any negative expectations you might have of virtually payed Dungeons and Dragons.

Theatre of the mind is not synonymous with visually uninspiring

What many viewers enjoy when watching an in-person tabletop roleplaying game are the interactions and banter between the cast. Players react to each other’s physical cues and emotions, either reciprocating or not. Not only does this interaction strengthen in-game bonding, but in the case of Dimension 20, it can be wildly comedic. Alongside these visuals are the incredible sets and miniatures often used for the purpose of combat; however, arranging for this remotely can be challenging when also filming a show, and all combat so far in Pirates of Leviathan has relied heavily on theatre of the mind. No sets, no minis.

That said, the cast has made an incredible effort – seamlessly, might I add – to be visually inspiring to its viewers. Filming several episodes in one day has awarded some continuity to the character’s outfits, which includes Myrtle the Bitch’s stunning makeup and Barbarella ‘Bob’ Sasparilla Gainglynn’s breathtaking dress.

The cast’s commitment to being present audio-visually is unequivocally there, and is mirrored by body language; have a look at how Aabria Iyengar has Myrtle’s death stares pierce through others even as she remains silent, how Matt Mercer has Jack Brakkow tilt his head and hunch his back to make apparent his self-perceived inferiority, or how Krystina Arielle expresses emotion through Bob, by laughing, pouting, crying, and singing. Carlos Luna’s Cheese has eyes that sparkle when he speaks, and a voice that quivers at the sight of danger. Marisha Ray’s Sunny Biscotto flaps about her aarakocra wings in panic and excitement, and shows reverence to her goddess by way of voice acting. Marcid the Typhoon’s threats will send a lawful neutral kind of shiver down your spine, contrasting with his deeply just and almost selfless acts.

It’s also worth saying that maps are not entirely absent from the show, and that Dungeon Master Brennan Lee Mulligan does an incredible job at describing scenery and sets so that the usual distances and ranges of D&D combat don’t matter as much to gameplay. But do expect a roleplay heavy series.

Top notch production

Some of the initial concern in regards to this series revolved around a potential lack of production, or conversely, an ‘overly produced’ feel. Luckily, Dropout’s crew has really hit the nail on the head in terms of performing delicate editorial work, and we have David Kerns (Producer), Orion Black (Creative/Sensitivity Consultant), Tyler Schuelke (Editor), and Victor Rosas II (Illustrator) to thank for a huge part of the end product. Ultimately, the crew are in large part responsible for setting the much loved editorial tone of D20.

Other than all the unseen work that goes into Dimension 20, Pirates of Leviathan includes the show’s usual sound effects; always appreciated in on-set games, and now a crucial part of production to add to the immersive experience of watching a remote game. All of Dimension 20’s character art and stats also appear on screen. As an added bonus, initiative rolls figure below the players as extra visual aid, facilitating theatre of the mind combat scenes.

The cast has also mentioned the use of a Skype chat private to them which made it easier to produce and come up with certain ideas and tonal suggestions on the fly without disrupting gameplay. The availability of such a chat naturally also made it easier for players to interact with each other regardless of their ability to communicate ideas in person.

A unique audio-visual D&D experience

Overall, the editing of the series is something to commend, as it manages to capture the tone of each cut scene and tidbit of emotion; dramatic pauses cue and follow intense back and forths, and music will at times cut out briefly as a comedic highlight. Krystina Arielle’s Bob regularly goes into song, which perfectly befits her singer-songwriter status as the Goddess of the Gold Gardens of Leviathan, and Brennan Lee Mulligan also graced the audience with a brief DM sea shanty, a rare sight to behold in D&D shows, but much appreciated (a nod to Dashilla’s song in Critical Role). Fingers crossed this turns into a musical by the end of the show with Marcid in the lead.

***SPOILER ALERT EPISODE 1 and 4***:

Roleplay heavy with bold choices and high stakes contains one spoiler in regards to Marcid in Episode 1.

All right, I’m in. But what about the famed Rick Perry minis and sets? contains one spoiler for a non-player character in Episode 4 of Pirates of Leviathan.

Roleplay heavy with bold choices and high stakes

To make up for the lack of in-person interactions, and simply because, Player Characters in Pirates of Leviathan are making some very bold choices, (*spoiler alert*), such as when Marcid picks up future ally Cheese to literally use his child body as a shield. If that is not the raddest and baddest thing you have ever seen within a ttrpg party, then I don’t know what is. Though at times very humorous and lighthearted, the series grants the D20 community with the tone of rivalry and tension that Escape From The Bloodkeep never gave to TPK fantasy-hungry viewers.

Bob, left, played by Krystina Arielle, has an emotional moment with her father, played by Dungeon Master Brennan Lee Mulligan, right, in Episode 4 of Pirates of Leviathan | Dimension 20 | Dropout

Roleplay is also heavy in Pirates of Leviathan, with many instances of characters being expressedly overjoyed, anxious, nostalgic, sad, and even drunk!

All right, I’m in. But what about the famed Rick Perry sets and minis?

It’s true, let the record show that Rick Perry’s mind has not equipped this series with his cool miniatures and out-of-this-world sets. It’s no doubt that any D&D series would be vastly improved with the insight and creativity of Dimension 20’s Art Director, a sentiment very much expressed on Dropout’s Discord; however, a remote show might not have done justice to this kind of gameplay. (*spoiler alert*) Of course, we all hope that our plea for a mini of a T-Rex in a tricorn hat will someday be heard. Rick Perry, we’re counting on you. Until then, sit back and enjoy.

Episode 5 of Pirates of Leviathan airs this Wednesday at 7PM EST, 4PM PST, 1AM CET.

Yar! Dimension 20’s Pirates of Leviathan trailer released

Pirates of Leviathan premieres September 16 | Dimension 20

Dropout TV’s tabletop comedy show Dimension 20 just dropped the trailer for their sixth Side Quest, which finished filming last month. Taking place after the events of Fantasy High: Sophomore Year, this adventure is set in the pirate city of Leviathan, aka the Jewel of the Celestine Sea. This Side Quest stars Carlos Luna as Cheese, Krystina Arielle as Barbarella “Bob” Sasparilla Gainglynn, Aabria Iyengar as Myrtle the Bitch, B. Dave Walters as Marcid the Typhoon, Marisha Ray as Sunny Biscotto, Matthew Mercer as Jack Brakkow, and Brennan Lee Mulligan as the returning Dungeon Master.

Pirates of Leviathan’s trailer reveals the entire city to be in grave danger | Dimension 20

What do we know about Leviathan?

Leviathan is a pirate city in the Celestine Sea made of shipwrecks that have been strung together to form an island that inhabits roughly 1.5 million people (yikes, that’s a lot of NPCs, good luck Brennan Lee Mulligan). This location has already featured in Dimension 20 LIVE; if you have yet to watch this D&D live show, skip to the next sub-chapter to avoid spoilers.

Detailed map of Leviathan, illustrated by Mark Ledgerwood | Dimension 20

Well-known locations in the Leviathan include Maelstrom’s Maw, a supply shop of sorts where ships are dismantled and looted for their materials. It is run by warforged bosun Jamina Joy, who has the delicate job of keeping the city afloat. Jamina has already made appearances in Episode 5 through 8 of Dimension 20 LIVE.

Leviathan is also house to the Four Castles, a violent part of town where citizens will gladly take each other out for half a shilling, or control of the street’s block. Close to the Four Castles lies the cursed Sternwood forest, plagued by beasts, monsters, distorted trees, and human remains.

Further South, Cannon Court has used shipwrecks and hulls to form a large dwarven-style subterranean neighbourhood full of dwarves and gnomes. In contrast, Galleyard is a lovely area that includes The Gold Gardens (notable NPC Garthy O’Brien‘s house of debauchery), and forms the nexus of the city. With a reportedly New Orleans type architecture, the city centre is bustling with diverse peoples.

Connected to the city’s mosque by way of dagger, Gibbety Square is adorned with the head of a former pirate king, put on display by Fabian Seacaster‘s father Bill Seacaster. It includes a sign that reads “No kings for a captain.” Near Gibbety Square lies Aftward, home to a tower of prison blocks neatly named the Row and the Ruction. Atop Aftward stands Crow’s Keep, housing the Compass Points Library and the Ramble (a place for elder pirates to engage in decision-making).

Lastly, Poop City is, you guessed it, the name deemed worthy of the wealthiest and most luxurious neighbourhood in Leviathan. Why not!

Read more about Leviathan’s neighbourhoods on Fandom

Pirates of Leviathan’s Intrigue: An entire city at stake

The trailer is peppered with clues that offer some insight in terms of location, plot, and player characters. Those unfamiliar with the island of Leviathan know it now as a “behemoth of shipwrecks”, and the “Jewel of the Sea”, perhaps foreshadowing the location’s innate dichotomy: a monstrous creature, and yet a precious treasure.

At the start of the clip, an NPC ominously utters the words “Take her body to the Sternwood with the others”, possibly implying that a female NPC has either died, or that her body is somehow affected or cursed. “The others” suggests that there are several, if not many, people in Leviathan who have lost their lives or have been met with some terrible fate; rough enough to have them be dragged to Sternwood, a place apparently adequate for storing bodies. Eerie.

Our Intrepid Heroes, here Buccaneer Buddies, have been informed that “all of Leviathan is in a heaping helping of trouble.” Such a sinister statement surely supposes that the torments bedevilling the city are greater than a squabble limited to a singular NPC or set of NPCs. The combination of bodies being taken to a cursed forest and the omen that all of Leviathan is somehow affected might indicate that something larger is at stake. This begs the question – who, or what, is determined to take down an entire city? And why? If the name is any hint, perhaps a sea serpent, but knowing the DM’s background in philosophy, it’s likely a nod to Thomas Hobbes’ Leviathan in which the author proposes absolute sovereignty as a necessary evil. That’s not to say the two Leviathans are mutually exclusive. Absolute sea serpent sovereign end boss? Yes please!

Player Characters in Pirates of Leviathan

The trailer also sheds light on the kind of PCs and party mix viewers can expect, and how they might complement each other, or clash. Heads up – some class, race, and level spoilers ahead in this subchapter! According to Fandom, all PCs are level 5 residents of Leviathan. No one is a newcomer!

Barbarella “Bob” Sasparilla Gainglynn, played by Denver by Night’s Krystina Arielle is an Aasimar multi-classing as a Level 3 College of Lore Bard, and Level 2 City Domain Cleric (Unearthed Arcana). Bob’s chirpy voice and good-natured spirit come through in the trailer: “Sometimes you just need a little diplomacy”. A nice, and perhaps unassuming, Bard-Cleric, Bob seems to be the antithesis of typical pirate life.

Cheese, played by Roll 20’s Carlos Luna, is a Forest Gnome School of Necromancy Wizard. Though he might have a fighter side viewers have yet to witness, the trailer has him pinned down as the party’s nervous adventurer in touch with his emotions. “Oh god,” and “I cry all the time” set the tone for this PC. Then again, being a life-reaping necromancer does warrant constant crying.

Jack Brakkow, played by Critical Role’s Matthew Mercer, is a Ratfolk Path of Ancestral Guardian Barbarian. The trailer portrays Jack as a bit rough around the edges, and maybe a bit of a loner: “Sorry child, I don’t have friends.” He is also heard shouting quite aggressively “You bastard – I can’t afford a new wall!”, suggesting that damage was done to his property, and that he isn’t financially in a position to repair it. Yar – this PC could be in it for the coin!

Marcid the Typhoon, played by Dungeons & Dragons’ B. Dave Walters, is a Bugbear Gloomstalker. Perhaps diplomatic in nature like Bob, Marcid seems partial to some negotiation: “We can talk it out, mate.” As a Gloomstalker, it might be safe to assume that he is a careful character, in the know when it comes to the darkest of places in Leviathan. His warning “Loose lips sink ships” might be a reference to his experience overhearing conversations. Beware!

Myrtle the Bitch, played by Saving Throw’s Aabria Iyengar, is a Merfolk Tempest Domain Cleric. Myrtle’s profile is a whirlwind of mystery that is to die for. Her Fandom description reveals that she “sinks ships to appease her god”, and that her favourite colour is “Blood”. In Dimension 20’s trailer, an NPC (perhaps her god) addresses her with “You’ve sent many souls down to my hungry mouth”. This same person or creature, one could suppose, also responds to her with “Quite worth the spells…”. Is there an actual Leviathan in Leviathan? Is Myrtle a warlock? Only time will tell.

Sunny Biscotto, played by Critical Role’s Marisha Ray, is an Aarakocra Oath of Devotion Paladin. Although Sunny didn’t say too much in the trailer, her “Whoah wait!” could be a quick nod at a Paladin’s usual pre-conflict behaviour: use your words, not your fists! Or wings. As an Oath of Devotion Paladin, Sunny would typically be bound to the highest of ideals, virtue, and order, and it’ll be interesting to see how she gets along with PCs such as Myrtle, Marcid, and Jack.

Of course, it would be a sin not to mention that the experienced (guest) cast and crew of Dimension 20 always manage to circumvent the usual stereotypes, tropes, shallow motivations, and black-and-white character choices. If Pirates of Leviathan is anything like the rest of D20’s Quests, then its PCs are sure to be multilayered, emotionally complex, and lots of fun.

Dimension 20’s Pirates of Leviathan premieres September 16 on Dropout TV.

10 Reasons Why Dimension 20’s Fantasy High is a Hit

dropout.tv

Dimension 20 is a tabletop RPG comedy show hosted by DM and actor-writer Brennan Lee Mulligan. Produced by CollegeHumor‘s subscription service Dropout, Fantasy High is set in a 1950s through 1980s American-style city Elmville, Solace. This campaign follows the exploits of six courageous High School students from the Aguefort Adventuring Academy. Here are ten reasons why this Dungeons meets Detentions campaign played by a group of talented comedians should be at the top of your binge list.

1. Complex character building in a digestible timeframe

With a group of comedians behind the wheel, the potential for a show lacking in depth and complete with farcical chaos was necessarily on the table from the very start. This comedy campaign, however, is refreshingly well-structured and thought-through, all whilst remaining lighthearted; no easy feat to accomplish when also doing justice to world building, character development, and narrative coherence.

All players, including DM Brennan Lee Mulligan, have built complex characters with unexpected depth, questionable flaws, and personable qualities. Fantasy High has few clear-cut bad guys vs good guys, and even NPCs who at first seemed almost devoid of emotion might unintentionally divulge their gut-wrenching ails to the party through a Detect Thoughts spell.

Yet what truly stands out about Fantasy High when compared to other campaigns is not its fully-fledged out characters with emotional background stories (the likes of which can be found in many DnD adventures), but its ability to include this level of profound character building in such a short amount of time. Rarely surpassing the 2-hour mark, Dimension 20’s sessions are half the length of a Critical Role episode, and therefore perhaps better suited and more digestible to excited DnD newcomers.

2. Incomparable and yet complementary to Critical Role

Though its generally ill-advised to compare any unique DnD campaign to the next, Critical Role has set the bar so high in all that it does that the juxtaposition has become inevitable. As an advocate of everything Critical Role with a profound admiration for Matt Mercer’s DMing skills, I was formerly convinced that no other set of players, and no other DM, would ever come close to inspiring the emotions and relatability that Vox Machina and the Mighty Nein do.

Dimension 20, by virtue of not being comparable to Critical Role but instead complementary to it, does not pressurise the viewer into favouritism, but lets their fans add another gem to their shelf of unparalleled campaign shows. Simply put, Dimension 20 is Critical Role’s silly sister; though they share many qualities, their DNA is different.

3. High quality improvisation, description, and narration

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If you put aside the perfectly produced set, amazing camera quality, and professional lighting and sound, all of which can be prohibitively expensive to a lot of players, one key factor that makes Fantasy High thrilling to watch is the solid acting and storytelling. Never a dull moment, the players find a way to solve the main quest whilst still making time for inappropriate hospital ER romances, strange sex talks with their parents, and killing a villain with a spoon – no, a ladle.

Similar to other campaigns that are also made up of professional actors, the storytelling and improvisation (CollegeHumor’s forte), is so spot on that the show almost seems scripted. Mulligan whips up long monologues about arcane lore in response to a random dice roll, and player characters have comebacks spilling out of their mouths when confronted with High School bullies and vicious villains. Was the Episode 7 one-liner “keep cadaverously cool” conjured in the moment? I sure hope so.

4. Dramatic irony and opposing imagery

One of the comedic strategies used in Fantasy High is constant contrast; everything you thought was set in stone is now up for grabs, and an endless flux of hilarious dichotomies permeate the entire campaign.

Fantasy High uses external character-to-character contrast; for example between half-elf teenager Fabian Seacaster, a wealthy grade A snob played by comedian Lou Wilson, and his father Bill Seacaster aka Papa, a loud-mouthed, overly assertive, and imposingly proud pirate privateer. This same contrast is found between sturdy half-orc barbarian Gorgug Thistlespring, played by Zac Oyama, and his happy-go-lucky, always smiley gnome parents who live in a tree.

Dimension 20 also employs internal character contrast; Kristen Applebees (Ally Beardsley) is a Cleric who pretends to drink alcohol to fit in at parties. Though she repeatedly questions her faith, she does so whilst trying to convert all of her friends to her religion and add them to her Prayer Chain group chat. Figueroth ‘Fig’ Faeth (Emily Axford) is a badass, no BS, bass guitar wielding tiefling whose rebellious nature coats a nucleus of emotions and daddy issues; her elf stepfather Gilear Faeth is a yoghurt-eating, university-educated cuckold, and her biological father is a demon who is partial to a bit of ice cream.

Fantasy High’s mastery of the unexpected, much of which can be credited to Mulligan’s side-splitting NPCs, is without a doubt its biggest selling point.

5. From recurring themes to well-rounded storytelling

As much as this campaign thrives on the unforeseen, the DM and players take heed to one-liners and oddball situations that might make for a quirky comeback later. Riz Gukgak (Brian Murphy) is unanimously referred to as ‘The Ball’ throughout the campaign after having been dunked into a trash can a total of once in the first session, and rolling a NAT 1 Insight Check on an NPC for Gorgug is now synonymous with him believing them to be his dad. When Adaine Abernant (Siobhan Thompson) casts Identify, it is narrated by an immaterial arcane voice that reappears frequently to add some flavour to the spell.

6. Party respect, cohesiveness, and team player attitude

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Perhaps most satisfying to watch for seasoned DnD players is the level of inter-party respect displayed by the cast. Both friends and colleagues, the high regard with which the players treat each other is evident in their team player attitudes, willingness to work together to develop each other’s character quirks and backstories, and the caution they proceed with when participating in dialogue.

The advantage of being professional actors and friends is that the cast have an eye for recognising the difference between added dialogue that can take a moment from funny to priceless, and added dialogue that is superfluous, and even bordering on disrespectful. Rarely interrupting each other, instead the seven participants lean back and watch when their pals are having a moment, without the need to insert themselves for the sake of it.

7. The pros of meta-commentary

Meta-gaming is often frowned upon in the DnD community by hardcore RPG lovers, yet Fantasy High makes good use of meta-commentary that has this aforementioned added value. As comedians, the Dropout TV crew play their comedic selves as well as their DnD characters, and are able to expand upon a joke so that it can be appreciated from a meta standpoint. This further encourages the DM to build on the moment, as it is clear that his players are having fun.

In terms of entertainment, this meta-commentary could be seen as part of the campaign’s bi-fold show format, as they are being watched both as CollegeHumor comedians and as DnD characters. The show format also presupposes performativity and impacts gameplay choices. As the party knows they are being watched for the purpose of entertainment, performing meta-commentary provides that extra layer of relatability, and lets us imagine ourselves with our own friends at the table. Because everyone meta-games sometimes. Not only is it funny, but the players are likeable because of it.

8. A twist on your typical Breakfast Club High School stereotypes

Some criticism that a setting such as the Aguefort Adventuring Academy is likely to receive is that it utilises and relies on overused and potentially discriminatory High School stereotypes and tropes, which are extended to gender and race as well. Of course, the same can be said about virtually any DnD campaign or setting, yet the High School scapes seem to lend themselves particularly well to these stereotypes; the half-orcs are the bullies, the jocks are bad boys, the coach can be bribed, and the pretty girls are airheads. The shy and nerdy kids get are tormented, whereas the rebellious party members befriend the seniors, and sneak into the teachers’ lounge to flirt with the Vice Principle. The goblin’s parent can’t afford cereal milk, the elves are rich, and the lead cigarette-smoking tiefling in a leather jacket is literally called Danny Johnny.

At first sight, Fantasy High is like any other loser High School: not very woke at all. But when you dig deeper, it becomes clear that Aguefort is more than what it seems, with a geeky AV club too cool even for Gorgug, a hot greaser who ‘doesn’t fuck’ and embodies cringe-worthiness, a formerly drug-selling bouncer who turns out to be a great guidance councillor, and an angry orc who is coming to terms with the fact that he might be gay.

9. A supportive DM you can trust

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Most importantly, it is without a shadow of a doubt that Brennan Lee Mulligan, much like Matt Mercer, Deborah Ann Woll, or Mark Hulmes, is a DM you can trust. He is always supportive of his player’s decisions, frequently starting or ending his sentences with “Hell yeah” and “Rad” in response to their creativity, and rewarding them with advantage rolls or extended dialogue. He claps when a PC rolls a NAT 20, and ‘oofs’ when enemies roll high on their damage.

With several gameplay and DMing styles out there, there is truly nothing better than feeling completely free to make bold and creative choices under the wing of your DM, without unnecessary punishment for attempting a clever move. Not only does Mulligan excel at accents, improvisation, sound effects, character building, world building, and comedy, but he puts up a great DnD fight whilst still remaining fun and fair till the very end.

10. It’s just good fun

If you remain unconvinced, all I can say is that you will be laughing on your sofa, in your bed, and at your desk throughout the whirlwind of crazy that is Fantasy High, and Dimension 20 campaigns in general. You won’t know what you’re missing, until you give it a shot.